“Dredd” movie review

If it’s September, that must mean that we’re due a 3D action movie or two to lead us gently into the more reflective Autumn season and transition gently from the explosive mayhem of the summer – whilst I wait for the next instalment in the Capcom derived video game-to-movie franchise which dare not speak its name at the end of the month, these early weeks are taken care of by “Dredd“, director Pete Travis and writer Alex Garland‘s attempt to give this iconic comics anti-hero a film worthy of his stature.

He is the law.

And what a film it is – lean, hungry, mind-bogglingly violent, stylish and thrifty, “Dredd” is the kind of sci-fi western that you feel as much as watch, with brutal action sequences and melee combat having a positively visceral effect when viewed in the 3D format that this film is primarily releasing in (there’s controversy in the UK about how few cinemas are playing the 2D prints – only one of Britain’s Multiplex chains are showing it).  Any worries that we might have had about whether this film would be as disappointing as the 1995 Sylvester Stallone/Danny Cannon iteration are comprehensively erased by what is a confident, stylish action movie which makes a virtue of a lower budget and creates a uniquely convincing world.

Not having $200 million dollars to throw at expensive CG and gargantuan action sequences has made this version of “Judge Dredd” get creative and construct its post-apocalyptic world in modern-day Cape Town.  There are the huge city blocks of the comic, but they’re nestled in against a resolutely practical and contemporary backdrop  - highways and overpasses, contemporary vehicles and clothing all stop this film from distancing the casual viewer.

Don’t let her inside your head! Olivia Thirlby as rookie Judge Anderson in “Dredd”

The plot is as straight-ahead as it gets – a gang-related murder in the Peach Trees block is attended by taciturn law man legend Judge Dredd (Karl Urban) and ride-along rookie Judge Anderson (Olivia Thirlby), pitching them head-first into conflict with hooker-turned-syndicate crime maven Ma Ma (Lena Headey), whose drug empire is run from the building and whose army of heavily armed thugs are intent on stopping legal interference in whatever form it takes.

That simplicity, in essence, is one of the best things about this film – The plot single-mindedly concentrates on propelling the action forward and the script focusses on making the world convincing rather than in beating the viewer around the head with distracting gadgets and surface detail to hide the fact that there isn’t much of a story.  This film doesn’t reinvent sci-fi cinema as you know it, but it does a brilliant job of making this post-apocalypse world seem like a postcard from the future – the tech is all backdrop rather than foreground, showing up periodically to let Dredd do something cool and doesn’t draw undue attention to itself.

Urban is great as the titular bad-ass, finding a way to make the character funny without getting mired in cheap one-liner schtick and showing some holes in the metaphorical armour that his otherwise imperious icon of justice wears – a Dredd who bleeds and occasionally needs to think on his feet to get through the hellish multi-level fight through the under-siege building he finds himself occupying is infinitely preferable to the one-man killing-and-quipping machine that the Stallone version gave us.  Olivia Thirlby is great too as Anderson – there’s a fantastic scene which gives her psychic gifts ample room to roam and we get to see how she would interrogate and intimidate a perp into silence – it’s telling that a scene where a bad guy gets the upper hand on her doesn’t convince entirely as being anything other than a plot contrivance as up till that point in the movie, her neophyte Judge has shown that she has the right stuff and wouldn’t necessarily get suckered in the way that she was.

The 3D is a selling point, but I found it restrained for the most part – used sympathetically to inhabit the scenes where futuristic crankers are on the ‘Slo-Mo’ drug which slows down time for the user but not employed to constantly chuck sharp objects at the viewer or as a way to distract viewers from creaky storytelling.  There’s a climactic scene which employs the broken glass trope of action cinema in a curiously beautiful and aesthetically pleasing way – is it worth the price hike?  I’m not sure, but it is native 3D rather than post-converted shenanigans, so let that guide your ticket-buying choice.

This is a fine, stripped-down action movie with an intriguing take on the iconic character and the future-shock world he inhabits – I hope that it leads to more adventures for the 2000 AD law man and that all concerned behind the camera find a way to retain the tactile near-future dystopia they’ve delivered so credibly in this very entertaining film.

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3 Comments

Filed under Films, Geekery

3 responses to ““Dredd” movie review

  1. I really liked the film, not a fan of 3D and so I would just go in 2D, I’d love to see a larger budget sequel with a plot out of the comics to give it more depth, good review :D

  2. Pingback: New Dredd 3D Motion Comic is a Prequel to the Film « Return To Fleet

  3. Pingback: Dredd 2D « Mosher'sUnimaginativelyEntitledBlog

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