After a life so eventful that it can only be summarised in the pages of a long-awaited, tell-all autobiography, you might well wonder what the Dickens Ozzy can do to fill his hours?
Well, pass his driving test, of course…
Found out about this cause via the Frugal Gaming forum, and felt the need to flag it up to anybody who might read this – on Saturday, October 17th 2009 gamers all over the world will be joining up to raise money for Extra Life and the fight against paediatric cancer by doing what we do best – fragging the ever-loving whatsit out of folks on our Friends Lists.
More info on Extra Life at Sarcastic Gamer – and hopefully here when plans are formalised…
From 1Up’s Jeremy Parish – “…a side diversion in the Halo universe, but it’s an awfully good one”.
MTV Multiplayer’s Rush Frushtick – “For Halo fans, it’s a no brainer”.
Kotaku’s Stephen Totilo – “Bungie’s done good this time. That’s a victory, even if that’s a departure from a series which has often seen Bungie do great”.
The Guardian’s Tom Roberts – “At the end of Halo 3, Master Chief put himself into cryogenic freezing. If Halo: ODST’s fresh approach delivers on its potential, as far as I’m concerned, he can stay there”.
The initial word is very positive – and I have to admit that I’m intrigued by the prospect of non-linear storytelling influenced, in part, by Film Noir – but I wonder if there’s enough here for anybody who isn’t a dyed-in-the-wool fan of Bungie and all things Master Chief.
I didn’t try “Halo Wars” for that reason, and I don’t know that I feel involved enough in the series to pick up this premium priced campaign extension.
Of course, the vocal presence of some of these chaps could well sway me in the queue at GameStation.
My resolve crumbles as “Modern Warfare 2” approaches – and this man knows it…
I loved the first game, and will no doubt love this sequel, but my cynic’s radar tends to beep uncontrollably when devs start telling us that their newest game ‘maxes out’ the hardware on the console they’re releasing on. It seems entirely probable that the Naughty Dog team have wrung new levels of performance out of the PS3 hardware in the years since the first game launched with the system – you would hope that a two or three year dev cycle doesn’t merely result in a slight upgrade – but surely it’s better to just admit that the game is going to offer the best performance, audio and graphical fidelity and gameplay advances available at the minute.
If Sony really do regard the PS3 as a ten year system, they’re not going to be that chuffed at the notion that their system is already all tapped out, wouldn’t you say?
I’m expecting more of this level of hype and bluster come the inevitable release of “Killzone 3” – Indeed, one of the gaming news sites that I frequent is already positing that “KZ3” will figure characters with the kind of photorealistic features due to be seen in next year’s “Heavy Rain”.