“Dead Island” – today’s random controversy…

Polish developer Techland managed to raise awareness of their upcoming zombie RPG, “Dead Island”, to feverish levels of anticipation earlier this year when they released THAT trailer.

People with modern haircuts and designer glasses were falling over themselves to heap praise on Scottish animation studio Axis’ work on the teaser trailer, which managed to make an honest-to-goodness video game a topic of discussion for people who would never dream of picking up a controller and melee-attacking the undead in a balletic swirl of viscera.

Is there any such thing as bad press?

The odd whisper about how much the trailer represented the end content of the game has surfaced in the weeks preceding this Friday’s actual release of the game – not much, you’ll be staggered to learn – and today’s games blog Eurogamer is tracking a story about a line of code in the PC game uncovered by Steam users which referenced a now-deleted character attribute with the charming title ‘Feminist Whore‘ – which gave the game’s sole female character an added damage bonus when attacking male protagonists.

There are better package holidays available online...

Cue much predictable backtracking from the developer and much hand-wringing as to the inappropriate title and the line of code’s erroneous presence in the PC build – which, you may recall from stories earlier this week, has already been the source of forum ire when it turned out that Steam had been mistakenly presented with an Xbox 360 dev build by Techland in lieu of, you know, a PC version.

That storm in a teacup will be averted by a suitably huge patch on release this Friday but the frequency of stories relating to the game makes me wonder if controversy is being used to divert attention away from some not terribly brilliant review scores now online – the Xbox 360 Metacritic is currently 72, PC is 81 and PS3 stands at 73.

Not, then, necessarily a game experience which rivals “The Walking Dead” in telling a compelling tale about post-Zombie uprising survival but hopefully something which takes the eccentricities inherent in many European Dev houses and manages to port that off-kilter sensibility to a console game.  If any of the PC game weirdness has survived the trip to the home systems, I’ll be a happy gamer.

 

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1 Comment

Filed under Blogs, Gaming, Geekery

One response to ““Dead Island” – today’s random controversy…

  1. Pingback: “Dead Island” – today’s random controversy… (via Fluffrick) « The Halfway House of Jack Happy

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