Daily Archives: 11/05/2011

“The Hobbit” – behind the scenes video

By now you’ll probably be aware that Peter Jackson is making “The Hobbit” in New Zealand, with the story split into two parts, for release in 2012 and 2013.

A gathering of Hobbits, yesterday.

Another one of the production’s behind-the-scenes diaries is now online, featuring the challenges of shooting a film in 3D – which is every bit as fascinating (and slightly mind-boggling) as the exhaustive material for the making of the “Lord of the Rings” trilogy was.

I loved the bit with Angus, the production’s ‘stereographer’ – these folk are my kind of nerds.


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“Mass Effect 3” leaks! (For about five minutes)

In a story first posted over at the preternaturally quick-on-the-draw NeoGaf, the early test build of the new Xbox Live dashboard had an entirely unexpected surprise – a playable Beta of “Mass Effect 3”.   Some image spoilers for “Mass Effect 3” follow.

Accidental leak or buzz-building marketing ploy?

It was pulled back into the BioWare/Microsoft fold in but the breath of a second, but NeoGaf’s crack internet ninjas were able to grab screens and post them to fuel the agonising wait until March 2012.  There’s been a fair bit of internet negativity about the third installment – fans of the stats-heavy original RPG hybrid were dismayed by the combat emphasis of the second game and by how they felt it stepped away from the action-RPG genre and become a generic third-person sci-fi shooter – but I’m still confident that the third game will be a great conclusion to this trilogy.

Hmm...feel those stats, RPG nerds!

Three difficulties are noted on the screens in NeoGaf’s thread – there’s a story mode, if that’s where your play style lies, which emphasises narrative progression and eases the difficulty of combat, an action mode which does the opposite and a more balanced, classic mode which gives you the whole enchilada (I’m going to pin my colours to that particular mast).

Nothing that I’ve seen so far has but me off this title – an evolution of the great stuff done in the second game, rather than a ‘throwing-the-baby-out-with-the-bathwater’-style unnecessary reinvention.  Your mileage may vary, but I’m very keen to see what BioWare deliver with this game.

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