As a gamer it’s happened to all of us, at one time or another.
You’ve battled through level after level of escalating enemies, mini-bosses, end-of-level Uber-Demons and then found yourself hunkering down and dying time after time in a seemingly vain, uphill battle against borderline-abusive games design (Hello, crap difficulty spike at the end of “Warhammer 40K: Space Marine” – SPOILERS if you haven’t reached the end of the game!).
Kotaku today has a good piece by Luke Plunkett which muses on a different strategy – should games actively reward you for getting closer to finishing the game?
And no, New Game Plus isn’t what I’m talking about.
"Prepare to die"? Yep, that's a sales pitch which always works on me...
Kotaku‘s man posits that more games could learn from “The Chronicles of Riddick: Escape from Butcher Bay” and give the player an occasional assist to foster the urge to get to the end of the game – the Riddick game gives you a cool piece of hardware in a climactic set-piece, much as the second “Gears of War” let you wreak havoc with a Brumak creature as you moved towards the end of the game.
I’m inclined to agree – if you’ve shown the gumption, skills and bloody-minded dedication to get near to the end of the game, why not throw your tired consumers a quick slice of awesome to gee them up a little?
It can’t be that difficult to implement and who doesn’t want to feel momentarily super-awesome when you get your virtual mitts on some +infinity to enemy damage spell or the use of some uber sword to hack away at waves of enemies?
I’m not one Teh Hardcorez, so the idea of suffering through a crappy experience to prove gamer cred is not one which holds much weight with me. Games peeps – hear your audience’s cries!
Filed under Gaming, Geekery
Even if you watch it, this film won't make sense to you. Yes, it's THAT good.
Over on Topless Robot today, lovely Rob tells the story of how he got Edgar Wright to watch “The Adventures of Buckaroo Banzai Across the Eighth Dimension” at his upcoming “The Wright Stuff 3” film fest in Los Angeles.
It makes a fine read and anything which reminds us of the very unique and singular joy of “Buckaroo Banzai” has to be celebrated, right? And if ever there was a film calling out to be the subject of a “Bonfire of the Nerderies” post…
JJ Abrams. Not pictured, lots of lovely lens flare
May 17th, 2013 – that’s your release date for J. J. Abrams’ second bold voyage with the all youthful and oddly sexed-up crew of the Starship Enterprise.
As inevitable as a new Kardashian reality show on the E! Network, the second “Star Trek” film will apparently be shot in native 3D which bodes well for those fans of the first film who wanted to get up close and personal with Zachary Quinto’s Spock ears.
Abrams shaky-cam plus his love of omni-present lens flare divided by 3D equals not sure if wants?
Who am I kidding – any news of a second “Star Trek” film from this crew is fine by me.
Filed under Films, Geekery
Make a "Mass Effect"-like action RPG game of this series - now!
Den of Geek know how to make an old nerd happy.
They’ve clambered aboard the YouTubes and found this little article of unrestrained joy – the title sequence to 80’s French/Japanese Sci-Fi animated series, “Ulysses 31”, rendered in live action by people with no money and pots of talent.
You can also see the original article in their feature, for your compare-and-contrast needs.
I would post more but I now need to go and buy the box set and watch the ever-living crap out of it.
I may be some time. Talk amongst yourselves.
Filed under Blogs, Geekery, TV