Per stories up at Joystiq and Kotaku, BioWare have taken a plot strand excised from the second game in the series and reinstated it in 2012’s eagerly-anticipated “Mass Effect 3”.
The first thought which comes to mind is that this can’t really be all that big a plot strand if it can be left on the coding room floor, so to speak, and summarily added to another game.
Shepherd fetch quest for the win?
Snark aside, more “Mass Effect” can only be a good thing in my book. Which reminds me, I’ve still got the “Lair of the Shadow Broker” DLC from “ME2” to get through over the Festive Season.