No matter how you slice it, the PS3 has had its share of problems in this gaming generation. The latest of which would appear to be Bethesda’s PS3 version of “The Elder Scrolls V: Skyrim”.
Eurogamer‘s Digital Foundry bods have examined problems that people have been having with the game’s save system – when their game saves head north of thirty hours, this kind of thing begins to happen. Not good, is it?
As “Skyrim” has a marketing campaign which prominently notes the depth of content and game that you get for your money, that’s going to be something of a problem…
In any other industry you suspect that customers would be able to return their games to the store as they don’t appear to work properly. I know that gaming is a business where things move quickly (not on the evidence of that Digital Foundry video. Oh, I went there…) but this kind of nonsense shouldn’t be stood for.
It’s not like “Skyrim” was turned around in five months to meet a movie release tie-in date. At the bare minimum, the game should work – Bethesda’s games are noted for their bugs, but this lag is not dragons flying backwards or bits of scenery disappearing. When the game starts to resemble still images with the occasional moment of animation, it’s time to get your patching trousers on and handle these problems properly.