Leave it to Karl Pilkington, erstwhile sidekick of Ricky Gervais and one-man confusionist, to sum up the video games violence question almost perfectly.
He is, of course, entirely correct. Which iteration of “Grand Theft Auto” was Hitler playing in the 1930’s, pray tell, or was he more of a hardcore “Doom” player?
Where were psychopaths getting their ideas in the 19th century? Did they eagerly turn the pages of the hottest contemporary novels in a hunt for hot new killing techniques or did a parlour game or two provide adequate influence to pep up a subsequent evening of sociopathic endeavour?
I’m happy for video gaming critics to get their way and have the availability of violent media restricted – will this dangerous work of unrestrained blood-lust and marrow-chilling slaughter be falling under their purview too? No? What a twist!